Category:Weaponry
From Star Wars Dominion
[edit] Armor
[edit] Arkanian Bond Armor
Ancient Arkanians pioneered many unique alloys that lose heat at a very slow rate, producing armor that is very resistant to sudden changes in temperature.
[edit] Battle Armor
This isn't the heaviest of armor, but it comes close. Designed for heavy militias, it has the protection needed to keep a soldier alive during ranged combat with massive weapons.
[edit] Bronzium Light Battle Armor
This molded armor is made of better materials than standard military issue, but is still relatively cheap and easy to mass-produce, making it ideal for light militias and the like.
[edit] Combat Suit
Even the most frugal of mercenaries know they need at least some protection from the rigors of combat, although suits of this type are recommended for light skirmishes only.
[edit] Durasteel Heavy Armor
Battle armor production is thriving on Bonadan as the Republic recovers from war. This model's thinner skin of durasteel reduces weight, but still restricts movement somewhat.
[edit] Echani Battle Armor
This armor provides solid defense at the cost of some flexibility, although it is still an Echani product and is therefore well suited to quick-moving combat.
[edit] Echani Fiber Armor
Special: Upgradeable, Armor Many elite Echani duelists use armor of this type, though its adaptability has made it popular with professional soldiers and bounty hunters alike.
[edit] Echani Light Armor
Echani prefer elegant design to brute force. The Maktites learned this when their stores of thermal weapons were rendered ineffective by simple changes in the Echani light armor.
[edit] Heavy Battle Armor
This is the heaviest armor available for the soldier that requires maximum protection from direct damage. Some consider the fit claustrophobic, but that's the tradeoff for safety.
[edit] Heavy Combat Suit
This version of the combat suit offers more protection than the basic model. It is heavier overall and not quite as flexible, but many consider the tradeoffs worthwhile.
[edit] Krath Heavy Armor
Typical of the old Krath military elite, these suits were worn during slave raids on neighboring systems. Slaving is profitable but risky, so little cost is spared in equipment.
[edit] Light Battle Armor
Providing solid protection for a minimal cost, this armor is excellent for entrenched troops or guards. A force on the move, however, may find it somewhat constricting.
[edit] Mandalorian Armor
Mandalorians are among the most feared combatants in the galaxy, and the quality of their gear may be why. Even the lowliest warrior is a threat in such protective armor.
[edit] Mandalorian Assault Armor
This was the armor of the Mandalorian elite frontline troops, a sight that Republic soldiers were all too familiar with during the war.
[edit] Mandalorian Battle Armor
Republic soldiers saw this armor all too often during the Mandalorian War. It's understandable that the conflict could drag on when a fanatical enemy is so defensively outfitted.
[edit] Mandalorian Heavy Armor
This armor is reserved for respected veteran Mandalorians. Immensely sturdy, stabilizers diffuse energy throughout the frame, shielding the wearer from disorienting impacts.
[edit] Military Suit
This standard issue suit provides good protection, but can be heavier and more restrictive than some of its counterparts. Even so, many mercenaries swear the tradeoffs are worth it.
[edit] Powered Battle Armor
The micro-hydraulics of this armor provides the operator with both protection and strength enhancement. It is rare outside of professional mercenaries and soldiers.
[edit] Powered Light Battle Armor
This is an early attempt at power-assisted armor. Dampening fields block the noise of servomotors, unintentionally shielding against external extremes in sonic frequencies as well.
[edit] Reinforced Fiber Armor
Inspired by craftsmen on worlds where metal is in short supply, this type of light armor consists of jung-ju tree fibers bound with synthetics, offering good, flexible protection.
[edit] Republic Mod Armor
Special: Upgradeable, Armor The Republic has prospered militarily by keeping its troops well supplied with modular armor, ensuring they are always prepared for a variety of battle conditions.
[edit] Zabrak Battle Armor
In northern Iridonia the Zabrak produce expensive armor that nonetheless has become very popular on the galactic markets, due to excellent low-temperature defensive properties.
[edit] Zabrak Combat Suit
A Zabrak improvement on the combat suit, this armor is good protection where speed and unrestricted movement are more important than bulky plating.
[edit] Zabrak Field Armor
This is a higher-quality version of the basic armor produced by the Zabrak. These were often reserved for field commanders, and meant to be easily identified on the battlefield.
[edit] Small Guns
[edit] Aratech Droid Oxidizer
(Upgradeable--Scope, Chamber) The Aratech Ion Blaster is designed to be capable against all types of opponents, replacing the need to carry a second anti-droid side arm. While ion weapons are generally less damaging against organic opponents, they are powerful against droids. Also, ion damage can penetrate some defenses that will stop typical blaster fire. Ion weapons cannot utilize most power pack upgrades.
[edit] Aratech Ionmaster
(Upgradeable--Scope, Chamber) This capable side-arm is at the top of Aratech's ion blaster line. It is designed for multi-purpose use, though obviously is best against droids. While ion weapons are generally less damaging against organic opponents, they are powerful against droids. Also, ion damage can penetrate some defenses that will stop typical blaster fire. Ion weapons cannot utilize most power pack upgrades.
[edit] Arkanian Heavy Pistol
(Not Upgradeable) Arkanian designs of this kind predated mass acceptance of heavier pistols, but 2000 years later they are still superior performers. Unfortunately, their design is incompatible with modern upgrade technology.
[edit] Arkanian Sonic Blaster
(Not Upgradeable) This sonic pistol of Arkanian design is as potent as a normal blaster, but with the many benefits of dealing sonic damage. Sonic weapons can temporarily reduce an opponent's DEX. Additionally, many types of shields and defenses are ineffective against sonic attacks.
[edit] Blaster Pistol
(Not Upgradeable) The most common ranged weapon in the galaxy is the basic blaster pistol, firing a bolt of intense coherent light powered by a replaceable power pack. Back to top
[edit] Disruptor Pistol
(Not Upgradeable) These pistols are illegal in many planetary systems, being regarded as too powerful a weapon to be owned by civilians. Disruptors reduce solid matter to its constituent molecules. Unlike typical blasters, disruptors ignore most types of personal energy shields. Back to top
[edit] Elite Watchman Blaster
(Fully Upgradeable) When fully upgraded, these survival pistols can match the best heavy blaster in performance. Their stun capabilites make them an excellent off-hand weapon.
[edit] Field Survival Pistol
(Fully Upgradeable) The Field Survival Pistol is a versatile back-up weapon. Though modest in performance, it is fully upgradeable.
[edit] Heavy Blaster
(Not Upgradeable) These resemble regular blasters in the same way Quoorian marshsuckers resemble mosquitoes. Sure, they both do damage, but the former definitely has the edge in kill potential. Back to top
[edit] Heavy Sonic Blaster
(Upgradeable--Scope) This incredibly debilitating weapon is of unknown origin. Unlike most lesser models, it can be fitted with a targeting scope. Sonic weapons can temporarily reduce an opponent's DEX. Additionally, many types of shields and defenses are ineffective against sonic attacks.
[edit] Ion Blaster
(Upgradeable--Scope, Chamber) This standard Ion Blaster is commonly issued to Republic troops as a secondary weapon. While ion weapons are generally less damaging against organic opponents, they are powerful against droids. Also, ion damage can penetrate some defenses blaster fire cannot. Ion weapons cannot utilize most power pack upgrades.
[edit] Mandalorian Blaster
(Fully Upgradeable) The Mandalorian Blaster is a slightly more powerful version of the basic pistol common throughout the galaxy.
[edit] Mandalorian Disintegrator
(Fully Upgradeable) The most deadly disruptor pistol available is of Mandalorian design. Use of this ruthless weapon is a major violation of Republic code.
[edit] Mandalorian Heavy Blaster
(Fully Upgradeable) Mandalorians improved upon the standard heavy blaster design, creating a weapon that is both fully upgradeable and superior to the standard design.
[edit] Mandalorian Ripper
(Fully Upgradeable) A weapon similar to this disruptor belonged to Jigger Wraith, a bounty hunter who plagued the Republic years ago. Thirty-seven Mandalorians were executed for being him until sightings declined. As a type of disruptor, this weapon ignores most personal energy shields.
[edit] Micro-Pulse Blaster
(Fully Upgradeable) Built of durable thoranium, this blaster is able to fire more intense pulses of energy than lesser pistols are capable of. The result is the potency of an advanced blaster rifle in a one-handed weapon.
[edit] Mining Laser
(Not Upgradeable) This industrial hand-held laser can double as a makeshift blaster, along with its primary function of mining.
[edit] Republic Blaster
(Fully Upgradeable) The Republic Blaster can be fully upgraded with firing chamber, targeting scope, and power cell. It is standard among several types of Republic soldiers.
[edit] Scout Enforcer
(Fully Upgradeable) An advanced survival pistol, the Scout Enforcer is an effective weapon for desperate situations, and is most commonly used on lesser developed planets.
[edit] Sith Disruptor
(Fully Upgradeable) The Sith disruptor design is compatible with most types of blaster upgrades, and is slightly less powerful than the mandalorian. Most of these weapons were lost through time, but several remain.
[edit] Sonic Pistol
(Not Upgradeable) Sometimes referred to as "squealers", these weapons deliver a high-frequency jolt to the senses that can damage and potentially disorient an opponent. Sonic weapons can temporarily reduce an opponent's DEX. Additionally, many types of shields and defenses are ineffective against sonic attacks. Unfortunately, sonic weapons generally cannot be upgraded.
[edit] Systech Aural Blaster
(Upgradeable--Scope) Though inferior in damage potential to traditional blasters, this sonic blaster's advanced design makes it a viable weapon, especially in long combats when its deafening capabilities can accumulate. Sonic weapons can temporarily reduce an opponent's DEX. Additionally, many types of shields and defenses are ineffective against sonic attacks.
[edit] Systech Electric Blaster
(Upgradeable--Scope) This unusual line of weapons was originally developed for use against veermok, a ferocious primate on Naboo that happens to be resistant to blaster fire. The Electric Blaster is the high-end model. Much of the weapon's damage is electrical in nature, allowing it to bypass blaster resistance.
[edit] Systech Static Blaster
(Upgradeable--Scope) This unusual weapon was originally developed for use against veermok, a ferocious primate on Naboo that happens to be resistant to blaster fire. Much of the weapon's damage is electrical in nature, allowing it to bypass blaster resistance.
[edit] Watchman Blaster
(Fully Upgradeable) When fully upgraded, these survival pistols can match the best heavy blaster in performance. Their stun capabilites make them an excellent off-hand weapon.
[edit] Zabrak Heavy Blaster
(Fully Upgradeable) A more cumbersome, but also more damaging, blaster of Zabrak design. Standard among Zabrak bounty hunters throughout the galaxy.
[edit] Heavy Guns
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